AI Insights · Timothy · October 2021
Top Dog Games Performance in Australia Q3 2021
Discover how the top 5 dog games performed on a unified platform in Australia during Q3 2021, with insights into downloads, revenue, and active users.
In Q3 2021, the top 5 dog games in Australia on a unified platform showcased varying trends in downloads, revenue, and active users. Here's a detailed look at their performance.
Pet Rescue Saga by King saw a steady decline in weekly revenue from $16.6K at the start of the quarter to around $13.2K by the end of September. Weekly downloads fluctuated, peaking at 1.2K in mid-July and finishing the quarter at approximately 878 downloads. Active users also showed fluctuations, with a peak of 10.7K in early September and ending the quarter with around 9.1K users.
PAW Patrol Rescue World from Budge Studios experienced significant growth in both revenue and downloads. Weekly revenue increased from $491 at the beginning of July to a peak of $3.9K in mid-September. Downloads mirrored this trend, starting at 1.8K in late June and reaching a high of 9.5K in early August. Active users also grew consistently, peaking at 17.5K by the end of September.
Pet Doctor Care games for kids by Pazu Games Ltd saw a mixed performance. Revenue peaked at $1.8K in mid-July but dropped to $575 by the end of September. Downloads followed a similar trend, starting at 1.3K at the beginning of the quarter and decreasing to around 809 by the end. Active users gradually declined from 2.1K to 1.8K over the same period.
Tamadog - Puppy Pet Dog Games from Akita Limited Liability Company experienced a consistent decline in both revenue and downloads. Weekly revenue started at $1.1K in late June and dropped to $740 by the end of September. Downloads were relatively low, starting at 272 and ending the quarter at 162. Active users also decreased from 353 to 165 by the end of the quarter.
Lastly, Pet Shop Story™ from Storm8 Studios showed stable but low performance metrics. Revenue ranged from $704 at the start of the quarter to $546 by the end. Downloads remained fairly constant, hovering around the 200 mark. Active users experienced minor fluctuations, ending the quarter with approximately 612 users.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.